Creatureless Magic
No creatures may enter the battlefield at any point. Each player has a 0/* 'Avatar' creature which is indestructible, cannot be sacrificed and automatically loses all effects applied to it including exile at the beginning of its owner's turn (auras stay attached as do counters). When damage is dealt to this creature, its owner loses that much life. Its toughness is equal to your life total. If it loses or gains toughness you lose or gain that much life, but you do not lose life if its toughness is set to a certain number.
It has the colours of all the mana types your lands can produce, and you may choose a Creature type (race) and subtype (class) before the start of the game. Level counters on this creature count as +1/+1 counters.
What does everyone think? Anything I've missed?
No creatures may enter the battlefield at any point. Each player has a 0/* 'Avatar' creature which is indestructible, cannot be sacrificed and automatically loses all effects applied to it including exile at the beginning of its owner's turn (auras stay attached as do counters). When damage is dealt to this creature, its owner loses that much life. Its toughness is equal to your life total. If it loses or gains toughness you lose or gain that much life, but you do not lose life if its toughness is set to a certain number.
It has the colours of all the mana types your lands can produce, and you may choose a Creature type (race) and subtype (class) before the start of the game. Level counters on this creature count as +1/+1 counters.
What does everyone think? Anything I've missed?
Last edited by Dan on Wed Aug 11, 2010 4:09 pm; edited 1 time in total