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game 49 yadda yadda

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1game 49 yadda yadda Empty game 49 yadda yadda Wed Sep 08, 2010 5:07 pm

Dan

Dan
Admin

mountain

aether vial (at the beginning of your upkeep, put a charge counter on it, you may tap and cast a creature spell for free if it's mana cost is equal to the number of charge counters on it)

turn

https://writersguild.forumotion.co.uk

2game 49 yadda yadda Empty Re: game 49 yadda yadda Wed Sep 08, 2010 5:08 pm

Nightingale

Nightingale

plains

turn

http://eloysiusnightingale.wordpress.com/

3game 49 yadda yadda Empty Re: game 49 yadda yadda Wed Sep 08, 2010 5:11 pm

Dan

Dan
Admin

charge counter on aether vial

I play a second one

turn

https://writersguild.forumotion.co.uk

4game 49 yadda yadda Empty Re: game 49 yadda yadda Wed Sep 08, 2010 5:11 pm

Nightingale

Nightingale

plains

prostitute 1/1

turn

http://eloysiusnightingale.wordpress.com/

5game 49 yadda yadda Empty Re: game 49 yadda yadda Wed Sep 08, 2010 5:13 pm

Dan

Dan
Admin

I put charge counters on both vials

I play a mountain

turn

https://writersguild.forumotion.co.uk

6game 49 yadda yadda Empty Re: game 49 yadda yadda Wed Sep 08, 2010 5:14 pm

Nightingale

Nightingale

plains

hooker -> level 1

hit for 2

turn

http://eloysiusnightingale.wordpress.com/

7game 49 yadda yadda Empty Re: game 49 yadda yadda Wed Sep 08, 2010 5:17 pm

Dan

Dan
Admin

As you declare attack, I tap an aether vial, bringing in a goblin arsonist which bocks your skank and deals it an extra point on the way out

I put a charge counter on both vials, then play goblin matron with one, searching out a warchief

turn

https://writersguild.forumotion.co.uk

8game 49 yadda yadda Empty Re: game 49 yadda yadda Wed Sep 08, 2010 5:21 pm

Nightingale

Nightingale

I play emerge unscathed on skank when you declare your blocker - protection from red until end of turn

skank survives

emerge unscathed rebounds onto skank - protection from red

plains

attack with skank for 2

lightmine field

turn

http://eloysiusnightingale.wordpress.com/

9game 49 yadda yadda Empty Re: game 49 yadda yadda Wed Sep 08, 2010 5:26 pm

Dan

Dan
Admin

charge counters on both vials

mountain

a vial gets out goblin warchief

then I play mudbutton torchrunner

turn

https://writersguild.forumotion.co.uk

10game 49 yadda yadda Empty Re: game 49 yadda yadda Wed Sep 08, 2010 5:29 pm

Nightingale

Nightingale

plains

armored ascension on skank making it 7/7 flying

attacking for 7, it gets -1 defence

turn

http://eloysiusnightingale.wordpress.com/

11game 49 yadda yadda Empty Re: game 49 yadda yadda Wed Sep 08, 2010 5:31 pm

Dan

Dan
Admin

life - 13

I put a counter on a vial, so now i have one on 5 and one on 3, they'll stay hate that.

I use the 5 to get out siege-gang commander

I play boggart shennanigans

turn

https://writersguild.forumotion.co.uk

12game 49 yadda yadda Empty Re: game 49 yadda yadda Wed Sep 08, 2010 5:39 pm

Nightingale

Nightingale

plains

cum bucket is 8/8

-> level 4

attack for 8 flying

turn

http://eloysiusnightingale.wordpress.com/

13game 49 yadda yadda Empty Re: game 49 yadda yadda Wed Sep 08, 2010 5:45 pm

Dan

Dan
Admin

life - 5

turn

https://writersguild.forumotion.co.uk

14game 49 yadda yadda Empty Re: game 49 yadda yadda Wed Sep 08, 2010 5:46 pm

Nightingale

Nightingale

level hooker to its full glory

11/11 flying first strike

kabira vindicator 2/4

turn

http://eloysiusnightingale.wordpress.com/

15game 49 yadda yadda Empty Re: game 49 yadda yadda Wed Sep 08, 2010 5:52 pm

Dan

Dan
Admin

goblin matron

boggart shenanigans

I pay 2 mana to sac mudbutton torchrunner dealing 7 damage to you (2 from commander, 3 from torchrunner, 2 from shenanigans)

I then attack with all the rest of the 8 goblins

lightmine field kills them all

my copies of boggart shenanigans deal 16 damage to you

https://writersguild.forumotion.co.uk

16game 49 yadda yadda Empty Re: game 49 yadda yadda Wed Sep 08, 2010 5:53 pm

Nightingale

Nightingale

but the hooker survives Very Happy

http://eloysiusnightingale.wordpress.com/

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